AI Engineer

Embedding VC•Palo Alto, CA
•Onsite

About The Position

LiveX AI is building realtime, interactive AI avatars: digital humans that see, listen, and respond with natural speech and expressive motion. The AI Engineer trains, fine-tunes, and serves the generative models behind these avatars across the full model lifecycle, from data curation and training diffusion, video, and multimodal models to low-latency inference for live streaming.

Requirements

  • At least 3 years of hands-on ML engineering experience, or strong research experience with production-quality code, and a record of shipping deep learning models.
  • Deep expertise in PyTorch and modern deep learning workflows, with the ability to read, reproduce, and extend research papers.
  • Strong background in one or more of diffusion models, video generation, generative AI, computer vision, multimodal (audio and vision) AI, speech synthesis, or neural rendering.
  • Solid Python engineering skills.
  • Experience with distributed training on multi-GPU or multi-node setups.
  • Proven realtime inference optimization experience with technologies such as TensorRT, ONNX, Triton Inference Server, CUDA, mixed precision, or streaming pipelines.
  • Comfort working in ambiguous, fast-changing environments, with a proactive and ownership-driven approach.
  • A fast-learning startup mentality and eagerness to push what interactive avatars can do.

Nice To Haves

  • Experience with talking-head, audio-driven animation, lip-sync, or digital human systems; 3D Gaussian Splatting, NeRF, face reenactment, or avatar synthesis.
  • Publications at top venues such as NeurIPS, CVPR, ICCV, SIGGRAPH, ICLR, or ICML, or notable open-source contributions.

Responsibilities

  • Train and fine-tune generative models for talking-head synthesis, audio-driven facial animation, and full-body avatar video, including diffusion models, DiT, 3D Gaussian Splatting, GAN-based models, and transformer-based video generators.
  • Design data pipelines for large-scale video, audio, and multimodal datasets, covering collection, cleaning, labeling, alignment, and augmentation.
  • Optimize models for realtime serving with sub-200ms end-to-end latency using techniques such as distillation, quantization, pruning, caching, streaming inference, and custom CUDA/Triton kernels where needed.
  • Build and maintain training, evaluation, and deployment infrastructure on GPU clusters using PyTorch, DeepSpeed, FSDP, Ray, and Kubernetes.
  • Define and track quality metrics, including lip-sync accuracy, identity preservation, expression naturalness, latency, and throughput, and drive measurable gains.
  • Work with backend, product, and research teams to ship avatar features and iterate on user feedback.
  • Keep up with research in generative video, multimodal AI, and neural rendering, and bring useful techniques into the stack.

Benefits

  • Competitive salary
  • Equity
  • Benefits
  • Access to substantial GPU compute
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