Adjunct Instructor CG Modeling

Daemen UniversityAmherst, NY

About The Position

This course builds off the skill sets introduced in GC Systems 1 to provide the student with a more complex understanding of computer geometry in order to examine the basic elements of computer models. Modeling, animation, lighting, texture mapping and rendering are explored within a production setting. The candidate must be well versed in ZBrush and Maya and the modeling tools within each. Also how to transfer the ZBrush Sculp over to Maya. Texturing, lighting and rendering knowledge are also necessary. Must have a BFA and experience in the field. ANIM 333: CG Systems 2

Requirements

  • Well versed in ZBrush and Maya and the modeling tools within each.
  • Knowledge of how to transfer ZBrush Sculpts over to Maya.
  • Texturing, lighting, and rendering knowledge.
  • BFA degree.
  • Experience in the field.

Responsibilities

  • Provide students with a complex understanding of computer geometry.
  • Examine the basic elements of computer models.
  • Explore modeling, animation, lighting, texture mapping, and rendering within a production setting.
  • Teach students how to transfer ZBrush Sculpts over to Maya.
  • Instruct on texturing, lighting, and rendering.
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