The 3D Digital Sculptor creates 3D assets for Funko product lines exclusively in ZBrush, applying Funko’s brand aesthetic, rules, and stylization with minimal art direction. The role collaborates daily with Designers, Sculptors, Packaging Artists, Project Managers, and other teams to support efficient production of toys and collectibles. The Sculptor is expected to understand basic factory limitations and molding processes and to carry products through the toy and collectibles production process. This position reports to the Art Director and is based onsite in Funko’s Burbank, California, or San Diego, California office. Applicants must submit a portfolio demonstrating applicable skills to be considered. The listed base salary range is $31.54–$39.42 per hour in the selected city; compensation may vary based on qualifications, skills, competencies, experience, and location. The role may also be eligible for discretionary bonuses or incentives and restricted stock units. Funko offers benefits and a 401(k) plan with company matching contributions.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed