Funko is a purveyor of pop culture and licensed-focused collectibles company. The Sculptor takes initiative to hone their understanding of the Funko brand aesthetic as they work on various product lines. This role generates 3D assets for a variety of product lines exclusively in ZBrush. This job requires daily interaction with other Designers, Sculptors, Packaging Artists and Project Managers to ensure the smooth and efficient production of all Funko toys and collectibles. They need to possess a solid understanding of the Funko rules and stylization when creating their products and will require minimal art direction when doing so. The Sculptor possesses basic understanding of factory limitations and the molding process in toy collectible creation. The Sculptor will report to the Art Director to achieve creative and artistic goals.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level
Education Level
Associate degree