3D Artist | Artiste 3D

LudiaMontreal, QC
Hybrid

About The Position

As a 3D Artist on a new project, you will contribute to the creation of high-quality assets for our mobile game, bringing characters, environments, props, and other visual elements to life to enhance the player experience. Working closely with the Lead Artist and cross-functional Art, Design, Animation, and Production teams, you will contribute to every stage of asset creation, from concept through in-game integration, while ensuring alignment with the project's artistic vision, technical constraints, and production goals. You are autonomous, demonstrate strong artistic judgment, and have a solid understanding of mobile game production. You proactively identify production challenges, seek effective solutions, and contribute to the overall visual quality of the project.

Requirements

  • Proven experience creating 3D characters and environments.
  • Portfolio demonstrating strong artistic expertise and excellent visual direction.
  • Strong proficiency in one or more 3D production tools (Maya, Blender, 3ds Max, or equivalent).
  • Create and iterate on 3D assets using AI-assisted workflows while maintaining the project's artistic direction.
  • Combine AI tools with traditional 3D modeling techniques to produce game-ready assets.
  • Review and refine AI-generated outputs to ensure they meet artistic and technical quality standards.
  • Strong mastery of modeling, sculpting, texturing, and rendering workflows.
  • Good understanding of mobile production constraints.
  • Self-driven, accountable, and committed.
  • Strong time management skills with the ability to meet deadlines.

Nice To Haves

  • Experience with Unity is considered a strong asset.
  • Experience with, or curiosity about, AI tools such as Lychee and Scenario is considered a strong asset.

Responsibilities

  • Create high-quality 3D assets, including characters, environments, props, and interactive elements, while maintaining the project's artistic direction.
  • Produce models, textures, and materials optimized for the technical requirements of mobile games.
  • Apply best practices in modeling, sculpting, texturing, and asset optimization.
  • Consider animation, rigging, and integration requirements throughout the asset creation process.
  • Participate in art reviews and incorporate feedback to continuously improve the quality of deliverables.
  • Identify production challenges and propose solutions that balance artistic vision with technical constraints.
  • Accurately estimate task effort and consistently meet production deadlines.
  • Actively participate in team meetings and contribute to knowledge sharing and best practices.

Benefits

  • Competitive pay
  • Day-one benefits
  • RRSP match
  • Generous vacation
  • Mobile days
  • Training
  • Mentorship
  • Workshops
  • Career opportunities in gaming
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