3D Artist

2KSan Rafael, CA
Onsite

About The Position

We are looking for an exceptionally skilled 3D Character Artist to join us and process scan data for our clients. The ideal candidate has strong foundational art skills, as well as experience with rigging pipelines and tools, someone who is driven by curiosity and inspired to chase the next breakthrough. We are at the crossroads of amazing advances in character art creation and photogrammetry technology, and we need someone who wants to build the next generation of 2K’s characters. This is a temporary position for 6 months and is required to work onsite in the San Rafael, California office location. This role does not offer any relocation assistance.

Requirements

  • 3+ years of experience with Maya
  • Experience with organic modeling
  • Ability to self-manage and meet deadlines while setting a professional and collaborative tone
  • Excellent communication skills, coordinating and working with multiple departments to achieve set goals
  • Willingness to accept direction and refine work until it is right
  • Active, passionate enthusiasm for AAA video games, and the technology that pushes character art to the next level
  • Portfolio/website showcasing character models that focus of realism

Nice To Haves

  • Understanding of facial anatomy and facial rigging for video games
  • Knowledge of the Facial Action Coding System
  • Experience with Wrap3D
  • At least 1 published video game as Artist (AAA preferred)

Responsibilities

  • Sculpt high-resolution characters from photogrammetry data
  • Create clean game retopology, UVs, and textures
  • Collaborate with outsourcing partners as necessary
  • Build expertise with internal tools and follow best practices for character rigs
  • Assist the lead artist with the adaptation of new technology, tools, and workflows with a forward-looking goal of delivering industry-leading animation
  • Assist the lead artist with QC-ing the character build process, identifying and fixing issues with model, texture, topology, rigging, animation, and rendering
  • Produce animation ROM playblast movies for client asset review

Benefits

  • 401(K) plan
  • Employee Stock Purchase Program
  • medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program
  • up to 10 paid sick days per calendar year
  • paid parental and compassionate leave
  • wellbeing programs for mental health and other wellness support
  • family planning support through Maven
  • commuter benefits
  • reimbursements for fitness-related expenses
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