Roblox 3D Artist

Sawhorse ProductionsLos Angeles, CA
$30 - $45Remote

About The Position

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling. We’re looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and vehicles to props and full environments, for platform-leading UGC games and branded experiences. This freelance role is built for a well-rounded modeler who moves fluidly between realistic and stylized work, thrives on variety, and can carry an asset from concept through to final in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep things moving at pace.

Requirements

  • 3+ years in 3D modeling for games, interactive media, or real-time production environments.
  • A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments.
  • Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox.
  • Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues.
  • Understands how visual design impacts player experience and gameplay flow.
  • Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision.
  • Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.

Nice To Haves

  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Responsibilities

  • Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions.
  • Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox.
  • Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices.
  • Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding.
  • Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project.
  • Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work.
  • Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
  • Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse’s output fresh and competitive.
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