The Games Analytics and Digital Twins team is looking for a 3D Technical Artist to build the environments, characters, models and effects behind our next generation of digital twins. Our team sits between art and engineering, producing optimized, production-ready assets that run in real-time simulation and generate synthetic data for analytics and machine learning. This is a role for someone who cares equally about how something looks and how fast it runs. One week you may be rigging MetaHumans for a workforce simulation, the next turning a customer's CAD drawings into an accurate factory floor, then chasing down a frame-time regression in Unreal Insights. Few technical art roles let you watch your assets feed an analytics platform and shape decisions customers make about real facilities.
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Job Type
Full-time
Career Level
Senior