Youth Maker Educator - PT

SCOTT FAMILY AMAZEUMBentonville, AR
$13 - $13Hybrid

About The Position

The Youth Maker Educator is a creative, collaborative, and curiosity-driven educator who facilitates youth-centered maker and entrepreneurship experiences across Northwest Arkansas. This part-time position supports the Youth Makers Program, a teen development initiative at the Scott Family Amazeum that blends entrepreneurial thinking with hands-on making. In this role, you’ll lead both school-based workshops and onsite mentoring that introduce middle and high school students to problem-solving, product development, and creative business skills. Whether you’re teaching circuitry with paper, designing wearable tech, or helping teens brand their pop-up market booths, you’ll foster a space where young makers can experiment, take risks, and bring their ideas to life.

Requirements

  • High school diploma or GED
  • 1+ year experience facilitating youth programs (formal or informal)
  • Familiarity with maker tools and/or creative processes (e.g., making, prototyping, digital fabrication).
  • Availability for some evening and weekend hours, especially during program seasons.
  • Able to work onsite at the Amazeum and at regional offsite partner locations in Northwest Arkansas; reliable transportation required.
  • Strong verbal, written, and interpersonal communication skills, with an emphasis on creating an inclusive and welcoming atmosphere
  • Ability to maintain a professional and approachable demeanor with all audiences (internal & external)
  • Proficient in the use of Google Workspace
  • Provide the necessary documentation to prove that you are a U.S. citizen, permanent resident, or a foreign national with authorization to work in the United States
  • Complete and pass a background check
  • Able to stand, walk, bend and actively interact with youth and adults for extended periods of time.
  • Able to lift and move program materials and equipment up to 20 lbs. overhead regularly and occasionally 40 lbs.

Nice To Haves

  • 1+ year experience facilitating youth programs (formal or informal), especially with middle/high school students.
  • Relevant college coursework
  • Youth program facilitation experience with middle school and/or high school students
  • You are a maker at heart—curious, hands-on, and excited about sharing creative processes with others.
  • You bring a learner-centered mindset, celebrating diverse skills, learning styles, and cultural perspectives.
  • You have experience working with teens, ideally in educational or community settings.
  • You are flexible, emotionally intelligent, and capable of managing group dynamics in a fun and constructive way.
  • You’re excited to travel to schools and partner locations and feel comfortable teaching in varied environments.
  • You embody the Amazeum’s spirit of playful exploration, creativity, and community-building.

Responsibilities

  • Guide hands-on, skill-based experiences, such as circuit-based art, wearable technology, and simple machines.
  • Deliver engaging, curiosity-driven workshops in schools that introduce students to core concepts in entrepreneurial thinking, such as spotting real-world problems, understanding user needs, and generating innovative solutions.
  • Support students in connecting making skills to entrepreneurial ideas, fostering confidence and creativity as they imagine and prototype marketable products.
  • Act as Teaching Makers in the Materials Lab, co-developing and facilitating digital and analog engagements with the featured material to enhance the tinkering and making experiences available to the general public in the Materials Lab.
  • Mentor teens ages 11–19 as they develop products for Youth Maker Markets, our teen-led maker market with products designed and made by the youth in our programs. Supporting materials include but are not limited to product curation, branding, pricing, marketing, and business preparation.
  • Help lead Open Make Times in the Amazeum’s Tinkering Workshop, where teens in our Youth Maker cohort can prototype, design, and make products for the Youth Maker Market.
  • Assist with setup/cleanup, and model safe use of tools (e.g., laser cutters, hand tools, crafting materials).
  • Cultivate a positive, inclusive space where teens feel safe to take creative risks and explore both technical and life skills.
  • Collaborate with Amazeum educators, makers, and community partners to refine curriculum and co-facilitate workshops.
  • Maintain a safe, welcoming, and inclusive learning environment in both formal and informal settings.
  • Support program logistics, material prep, documentation, and workshop setup/teardown.
  • Stay current on maker tools and techniques (e.g., laser cutters, punch needle, leatherworking, circuitry), and be open to learning alongside youth.
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