About The Position

Fall 2026 - Visual Design - 3D Modeling Collegiate Associate Intern in GAC Savannah Unique Skills: Your Future Takes Flight at Gulfstream At Gulfstream, a proud division of General Dynamics, Collegiate Associates apply classroom learning to real-world challenges and gain valuable experience. You’ll work alongside skilled professionals in a culture built on integrity, pride, and excellence—preparing you for future success in the aerospace industry. Our corporate headquarters in Savannah, Georgia provides the ideal setting for your associate experience by combining professional opportunity with the charm of a historic coastal city. What You’ll Experience Real-world projects that make an impact Exposure to innovative practices Opportunities to build skills and professional connections About the position We are seeking a creative and detail-oriented 3D Modeling Intern to join our visual development team working under the direction of our Senior Visualization Designer. This position focuses on producing high-quality, high‑fidelity 3D models for both real-time and offline rendering. Models will primarily include interior furniture, cabinetry, and seating, based on existing CAD data and photographic references. The ideal candidate is passionate about polygon modeling in Autodesk Maya, demonstrates strong attention to detail, and is excited to gain professional modeling experience. Preferred Majors 3D Generalist Game Art Entertainment Design Transportation Design Industrial Design

Requirements

  • A portfolio demonstrating experience with 3D-rendered assets
  • Actively enrolled in school during the time of the internship; expected graduation after December 2026.
  • Available for full-time, on-site work in Savannah from August through December 2026
  • Cumulative GPA must be listed on your resume
  • Must be enrolled as a full-time student at the time of application and actively pursuing a bachelor’s degree or higher.
  • Cumulative GPA of 3.0 or higher (unrounded); must be listed on resume.
  • Minimum duration: 12–14 weeks (summer); 14–16 weeks (spring and fall).
  • Must work onsite; this is not a remote position.
  • Must have reliable transportation.
  • This job requires one to be able to read, write, speak, and understand the English language.

Nice To Haves

  • Strong interest in hard surface modeling.
  • Online portfolio demonstrating high-quality game or film assets.
  • Familiarity with Maya for polygon modeling.
  • Extensive experience with 3D modeling in Autodesk Maya
  • Experience with related tools and plugins used for subdivision and polygonal hard‑surface modeling
  • Familiarity with modern 3D modeling workflows commonly used in the game, film, VFX, transportation, or industrial design industries
  • Experience with Unreal Engine 5.
  • Knowledge of Substance Designer, Adobe Creative Suite (Photoshop, Illustrator).
  • Familiarity with VRay for rendering.

Responsibilities

  • Create accurate, optimized polygon models using Autodesk Maya.
  • Focus on hard surface modeling for furniture and interior assets.
  • Ensure models meet visual and performance standards for real-time applications.
  • Collaborate with the team to interpret CAD drawings and reference images.
  • Perform other duties as assigned.

Benefits

  • Competitive pay
  • Paid Time Off
  • Housing stipend (if your permanent residence is more than 50 miles from Gulfstream)
  • Medical coverage
  • 401(k) match
  • Collegiate networking event
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