VFX Intern – Undergraduate-Graduate

Insomniac Games•Burbank, CA
•$37 - $40

About The Position

Join the Visual Effects Art team at Insomniac Games and gain hands-on experience creating visual effects for AAA game production. As a Visual Effects Art Intern, you will work alongside experienced artists in a creative, collaborative game studio environment. You will contribute to visual effects development, from creating and polishing assets to optimizing effects for gameplay and cinematics. Throughout the internship, you will receive mentorship from senior team members, learn the Insomniac process for creating visual effects art, and gain practical experience using industry tools such as Maya, Photoshop, Houdini, and proprietary tools. You will have the opportunity to contribute to a AAA game production and earn a game credit for your work. The internship is a fixed 12-week period, with one of two possible work periods: May 17 to August 6 or June 14 to September 3. Relocation assistance is available for eligible candidates. Applicants must be authorized to work for any employer in the United States without current or future work visa sponsorship from Sony Interactive Entertainment.

Requirements

  • Currently pursuing a B.F.A. in Computer Art, Illustration, Game Design, Product Design, or equivalent.
  • Strong foundation skills and production design skills.
  • Proficiency in Maya, Photoshop, and a real-time toolset such as Unreal or Unity.
  • Creative, self-motivated, and responsible, with the ability to contribute in a collaborative, fast-paced studio environment.
  • Passion for video games and art, with an interest in learning visual effects techniques used in game development.
  • Expected graduation between May 2026 and December 2029 from an accredited university.
  • Must be available for the entire 12-week internship period.
  • Must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future.

Nice To Haves

  • Six to twelve months of related experience and/or training is beneficial.

Responsibilities

  • Create and polish visual effects assets that contribute to the visual experience of a game.
  • Develop visual effects from scratch, including creating materials, meshes, and particles.
  • Set dress levels and cinematics with visual effects to enhance gameplay and storytelling.
  • Optimize visual effects to maintain performance while achieving the intended visual quality.
  • Use Maya, Photoshop, Houdini, and proprietary tools to create and refine visual effects.
  • Collaborate with the VFX department to complete project milestones and contribute to game production.
  • Learn game industry techniques and the Insomniac process for creating visual effects art while developing creative, technical, and teamwork skills.

Benefits

  • Relocation assistance is available for eligible candidates.
  • Opportunity to earn a game credit for work on a AAA game production.
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