GameSim is seeking a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities. This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration. The ideal candidate is adaptable, has strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work. This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities. This role offers flexible work options, including remote, hybrid or in-office arrangements.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed