About The Position

Singing Frog Studio has been producing feature films and animated series in 2D, 3D and even virtual reality for over 15 years. We are a dynamic and innovative animation studio dedicated to bringing stories to life through captivating visuals and compelling narratives. With a focus on high-quality, our team thrives on collaboration, creativity, and pushing the boundaries of animation. Hybrid: Work from the Studio or remotely from the province of Québec, Canada.

Requirements

  • Minimum 6 months to 3 years of lighting experience, ideally on 3D animation or real-time projects.
  • Strong skills in traditional 3D software, such as Maya, for asset transfer and integration.
  • Artistic sensibility: strong understanding of color, contrast, composition, natural and artificial lighting
  • Good communication, organisational skills, and teamwork

Nice To Haves

  • Initial experience and solid knowledge of Unreal Engine lighting tools is a plus.
  • Familiarity with real-time or traditional compositing workflows (Nuke, Photoshop) is an asset.

Responsibilities

  • Light assigned shots in Unreal Engine according to the director’s vision and CG supervisor’s guidance.
  • Ensure consistency and harmony of lighting across all sequences.
  • Implement requested corrections while demonstrating critical thinking and analysis of your work.
  • Prepare previews and partial compositions of shots directly in Unreal.
  • Collaborate with the team to share best practices and determine the most effective real-time lighting techniques.
  • Meet established quality and style objectives while adhering to deadlines and quotas.
  • Ensure that the established objectives in terms of quality, style and respecting deadlines and quotas are met
  • Work closely with other departments: Animation, FX, Compositing, Environment, and Pipeline.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service