Unreal Cinematic Visualization Artist

MagnopusLos Angeles, CA
$90,000 - $140,000

About The Position

We are seeking a highly skilled and technically minded Visualization Artist to bridge the gap between cinematography, VFX pipelines, and real-time technology. In this role, you will be responsible for setting up complex cinematic camera rigs, configuring lens profiles, and using Unreal Engine as a core visualization tool for filmmakers. Your primary directives will be the technical orchestration of virtual cameras, shot blocking, real-time lighting integration, and ensuring seamless asset data flow across our VFX and live-action pipelines. The ideal candidate is able to take shots from initial layout and blocking all the way through final pixel.

Requirements

  • Expert Proficiency in Unreal Engine: Deep knowledge of Sequencer, Cine Camera Actors, Camera Rig Rail/Crane components, and the virtual camera (VCam) system, with demonstrated on-set virtual production (VProd) experience.
  • Cinematic Literacy: Strong understanding of real-world photography, cinematography principles, framing, shot composition, and camera movement, including practical implementation of advanced camera projection techniques.
  • Pipeline Experience: Proven track record working within an established film production or high-end VFX pipeline. Experience with USD (Universal Scene Description), camera tracking protocols, and leveraging generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production workflows is highly desirable.
  • Excellent communication skills with the ability to translate technical real-time jargon into practical filmmaking terminology for DPs and Directors.
  • A keen eye for cinematic pacing, scale, and photographic realism.

Nice To Haves

  • Scripting: Familiarity with Python or Blueprinting for automating camera data importing/exporting tools.
  • Proven experience with Virtual Production in Unreal Engine, with a focus on on-set workflow support.
  • Proficiency in leveraging Generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production pipelines.
  • Practical production experience implementing advanced camera projection techniques.

Responsibilities

  • Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages (anamorphic, spherical, etc.).
  • Set up and maintain virtual cranes, dollies, and handheld rigs, ensuring naturalistic camera movement and precise technical layout.
  • Collaborate directly with the Director of Photography (DP) and VFX Supervisors to translate physical camera settings (ISO, shutter angle, aperture, focal length) into digital environments.
  • Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis), and postvisualization (Postvis) sequences.
  • Create layout and camera block outs based on existing camera footage and integrate camera shot tracking data to recreate virtual sets based on existing film footage.
  • Facilitate live "virtual scouting" sessions, allowing creative heads to explore virtual environments and block camera paths dynamically.
  • Ensure smooth pipeline integration of camera tracking data, FBX/USD camera data layouts, and timecode syncing.
  • Develop and maintain robust workflows for exporting digital camera data into traditional downstream VFX packages (e.g., Maya, Nuke, Houdini).
  • Optimize real-time scenes to ensure low-latency performance during virtual camera tracking and live-action playback.

Benefits

  • ongoing education
  • mentorship opportunities
  • generous health care
  • time off
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