Unity Software Developer

BRUNSWICK BOWLING PRODUCTS LLCMuskegon, MI
Onsite

About The Position

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations. This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you’re passionate about blending creativity with technology to create “wow” moments, this is your opportunity. Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.

Requirements

  • Bachelor’s degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Nice To Haves

  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

Responsibilities

  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience
  • Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity.
  • Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions.
  • Ensures applications are visually compelling, responsive, and aligned to user experience goals.
  • Integrates software with projection mapping technologies, LED hardware systems, and display environments.
  • Optimizes applications for performance, reliability, and scalability in commercial settings.
  • Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.
  • Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments.
  • Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.
  • Collaborates with design, product management, and engineering teams to translate concepts into functional experiences.
  • Contributes creative ideas that enhance product innovation and customer engagement.
  • Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.
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