The AppKit team builds components and APIs used by macOS applications and helps deliver the Mac user experience. The team contributes to AppKit, UIKit, and SwiftUI, building features used across the operating system, including Dark Mode, Mac Catalyst, Touch Bar, Auto Layout, and Screen Time. Its building blocks include window and content layout, drawing and graphics support, support for input devices and other hardware, user-event handling, controls such as buttons, sliders, and tables, and document-management infrastructure. This role is responsible for owning the graphics infrastructure in the Mac UI Frameworks team. The engineer will collaborate across teams to improve designs and code, resolve potentially conflicting requirements, and write and advocate for APIs.
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Job Type
Full-time
Education Level
No Education Listed