Part of the Rocket Science Group, Atomic Theory is a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the engineering frameworks that underpin exceptional gameplay. Atomic Theory is more than just a studio — it's a collaborative space where diverse experiences intersect to solve the toughest challenges in modern game development. With offices in Albany NY, Cardiff UK, and Brighton UK, we thrive at the opportunity to Get Sh!t Done on a global scale. We are seeking a Tools & Pipeline Engineer to build the automation infrastructure and development standards for our simulation projects. In this role, you will design and implement CI/CD pipelines, establish development workflows, and standardize collaboration practices to ensure high-quality, efficient delivery. You will be the guardian of the build process and the primary enabler of our simulation testing capabilities. An ideal candidate is passionate about games, enjoys tackling a wide range of technical challenges, and has a track record of delivering great player and customer experiences across different areas of game development.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed