About The Position

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue, and our powerful in-house tools makes that engagement possible. To make the Divinity engine even better, we need your help.

Requirements

  • Passion for video games
  • Knowledge of programming and/or scripting
  • Experience working with game engines
  • Good judgement to estimate the significance and consequences of the bugs
  • Rigorous and methodical, autonomous and resourceful approach
  • Strong interpersonal and communication skills
  • You are a team player and willing to take responsibility
  • A professional level of written and spoken English
  • Capacity to work in a fast paced environment
  • Must already be eligible to work in the country and possess any required documents (Visa/permits)
  • Currently completing or recently graduated from a program of study relevant to the role

Nice To Haves

  • Prior experience in QA is a big plus
  • Knowledge of Perforce, JIRA and Jenkins
  • Knowledge of Network Configurations (router, DNS, firewall, etc)
  • Familiar with the RPG genre

Responsibilities

  • Perform all kinds of manual testing (regression, integration etc)
  • Closely assist the programming team with testing specific changes before code gets in the main developer branches
  • Test and help improve our production pipelines and tools
  • Test new builds to ensure stability of the tools
  • Follow priorities given by QA Lead to ensure current team wide goals are met
  • Report bugs, validate bug corrections
  • Assure follow-up of tickets during different production phases
  • Manage the bug tracking system
  • First line of support for the production team with regard to any technical issues
  • Work within an international team on a daily basis, spread between multiple studios across the world
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