Technical Motion Designer (Contract)

ArenaNet
•$42 - $61•Remote

About The Position

ArenaNet is seeking a Technical Motion Designer to join the Guild Wars 3 team. The role sits at the intersection of Visual Design, Animation, and Tech Art, creating motion systems that improve usability, communicate feedback, and bring game experiences to life. The designer will transform static designs into cohesive interactive experiences and consider screens and game elements as part of a holistic in-game experience. This is a remote-friendly contract lasting more than one year. ArenaNet is currently prioritizing candidates local to the Bellevue, Washington area who are open to occasional onsite collaboration. The hourly pay range is $42.26–$61.25, with overtime pay when applicable; typical offers fall between the minimum and midpoint. Benefits are available through a third-party employer and include medical, dental, vision, 401(k), and flexible/dependent care accounts.

Requirements

  • Bachelor’s degree in Motion Design, Visual Design, Graphic Design, Animation, or a related field, or equivalent practical experience.
  • At least 4 years of experience in games, interactive media, or a related field.
  • Portfolio demonstrating strong motion design, visual design, and UX fundamentals.
  • Proficiency in Adobe After Effects, Cinema 4D, or similar tools.
  • Working knowledge of Figma, Adobe Photoshop, and Illustrator.
  • Working knowledge of Unreal Engine, UMG, shaders/materials, and implementation workflows.
  • Solid understanding of visual design and UX principles.
  • Self-motivated and versatile, with the confidence and creativity to work in a highly ambiguous and iterative environment.

Responsibilities

  • Translate static designs into fully interactive in-game experiences and identify opportunities for motion to enhance clarity and usability.
  • Define, build, and maintain scalable motion systems, materials, and toolkits aligned with the game’s art direction and reusable across UI and gameplay systems.
  • Partner with UI, Tech Art, and Engineering to translate designs into game-engine assets and build associated materials and animations.
  • Execute motion with strong craft and animation fundamentals.
  • Use storyboards and animatics to communicate interaction concepts and behavior.
  • Collaborate with UI/UX, Tech Art, and VFX to present, iterate on, and deliver polished work.

Benefits

  • Medical insurance
  • Dental insurance
  • Vision insurance
  • 401(k)
  • Flexible/dependent care accounts
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service