Technical Director

Torn Banner
Hybrid

About The Position

We are seeking a Technical Director to define and drive the technical vision, architecture, and execution of our games across multiple platforms. This role partners closely with Art, Design, Production, and Leadership to translate creative goals into high-performance technical solutions. As the technical authority for the studio, you will own engineering standards, guide long-term technology strategy, and ensure our games are performant, stable, and built for ongoing evolution. Note: While this role can be carried out remotely, candidates are required to be current residents of Canada or willing to relocate to Ontario, Canada.

Requirements

  • A strong “game feel” for competitive multiplayer games.
  • A minimum of 8 years of programming experience in the video game industry with experience in a senior technical leadership role (Technical Director, CTO, Lead Programmer, Technical Lead, Technical Architect, or equivalent).
  • At least 1 shipped title in a leadership capacity.
  • Deep experience architecting and delivering complex systems for PC and console games.
  • Demonstrated ability to make high-impact technical decisions and guide teams through complex technical challenges.
  • Strong leadership, communication, and stakeholder management skills.
  • Professional experience with Unreal Engine (UE4/UE5).
  • Expert-level proficiency in C++.
  • Expertise in at least one of the following areas; online/backend, system architecture, performance optimization, large-scale system design, and/or addressing technical debt.
  • Experience building and mentoring high-performing engineering teams.

Nice To Haves

  • A bachelor's degree in Computer Science, Software Engineering, or equivalent.
  • Experience working in small-to-mid-sized independent studios.
  • A willingness to get hands on with programming.
  • A keen interest in the developing AI trends and how to utilize new tools to help the team grow.
  • Strong familiarity with online multiplayer FPS architecture, networking models, and performance considerations.
  • A gamer!

Responsibilities

  • Define and drive the overall technical vision and architecture of the studio, ensuring alignment with the studio’s creative vision.
  • Own the technical quality of our games, including performance, scalability, stability, and maintainability.
  • Lead and support the technical leadership team, including Technical Leads, Principals, and Senior Engineers, through weekly check-ins, performance management, career development, and goal setting.
  • Guide technical decision-making across teams, balancing short-term delivery needs with long-term sustainability and tech debt management.
  • Oversee the development and evolution of core systems, tools, pipelines, and engine technology (i.e. Unreal Engine).
  • Partner with Production and Leadership to identify technical risks, define mitigation strategies, and ensure predictable delivery.
  • Establish and enforce engineering best practices, coding standards, and development processes across the studio.
  • Own technical resourcing and team structure, ensuring the right expertise is applied to the highest-priority challenges.
  • Lead hiring, onboarding, and development of the programming department, building and retaining a high-performing team.
  • Balance creative excellence, technical requirements, team sustainability, and production goals to deliver high-quality game experiences.
  • Foster strong relationships across departments, breaking down silos and promoting collaboration to achieve studio-wide objectives.
  • Drive a culture of continuous feedback, accountability, and growth.

Benefits

  • 6.5 weeks paid vacation.
  • Eligible for Employee Stock Options Plan.
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan, for you and your family.
  • 100% parental leave top-up for 16 weeks, for Canadian employees.
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