Technical Artist – Isometric Strategy Title (12-month contract)

Blackbird InteractiveVancouver, BC
CA$85,000 - CA$115,000Remote

About The Position

Blackbird Interactive is looking for a passionate and experienced technical artist to join their team. This role involves building stylish and compelling experiences and working with a team of talented designers, artists, and programmers to create ambitious in-game content. The successful candidate will be part of a small, high-performing team focused on optimizing and improving an existing game within an established franchise. Key contributions will include developing dazzling new Shader and General Asset improvements.

Requirements

  • A basic understanding of the VFX production pipeline/tools/etc
  • Understanding of shader development
  • Understanding of asset management
  • Initiative for creative problem solving and unorthodox solutions
  • Familiarity with game asset building
  • C++ Experience

Nice To Haves

  • Experience with Profiling and Performance (with GPU vendor tools)
  • Understanding of particle systems and effects animation
  • Experience with or knowledgeable of working in proprietary engines
  • P4V and Github experience
  • Experience working in the Real Time Strategy genre

Responsibilities

  • Working as the embedded TA on a Proprietary Engine
  • Performing Optimisation work and improving framerate stability
  • Coming up with quality solutions within technical constraints
  • Providing the animation, modeling, texturing and FX team with TA and implementation support
  • Performing with minimum supervision, working well in a small team, and taking ownership for problems whilst collaborating towards solutions
  • Acting as a bridge between Art, Engineering and the game engine
  • Authoring understandable documentation for tool and production pipelines
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