Systems Designer

The Walt Disney CompanyGlendale, CA
Remote

About The Position

Disney Digital Entertainment is looking for a Systems Designer to join an ambitious and exciting new project. This role is for an imaginative creator with superb game development skills and a love of Disney/Pixar, 20th Century, Star Wars, and Marvel properties. The company is building an experienced development team to create groundbreaking game experiences for the next generation of Disney. This role is perfect for a seasoned game developer looking to create something epic, collaborating with a robust group of developers focusing on individual experiences to create a rich and cohesive product. This is a remote opportunity reporting to the Lead Level Designer.

Requirements

  • 3 years of game development experience, including at least one shipped game in a similar role.
  • Developed systems using Unreal Engine and/or UEFN and adept in the use of C++, Blueprints and/or the Verse Scripting language.
  • Excel at partnering and collaborating with key stakeholders, working through challenging problems and reaching consensus to achieve great things.
  • Have a special appreciation of Disney’s IP, including characters and lore, linear media and movie franchises, theme parks design, and overall aesthetics.
  • Enjoy creative problem-solving and building something new and innovative.
  • Have a strong sense of what makes for fun and compelling game systems.
  • Working knowledge in two or more of the following system design disciplines: Combat Design, Progression Design, Economy Design, Gameplay Mechanics Design, 3C's (Character, Control, and Camera) design.
  • Able to communicate effectively with other teams and groups.
  • Have a deep understanding of standard mathematics, statistics, and probability as it pertains to game design and balance.
  • Strong technical skills, with experience with visual scripting languages and/or industry standard toolsets (Unity, Unreal, etc.).
  • Skilled with MS Office, specifically Excel.

Nice To Haves

  • If you are sharing a portfolio, please include or disable any passwords for consideration.

Responsibilities

  • Be a hands-on developer in the creation of content for several interactive games and experiences based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, 20th Century, Marvel and Star Wars.
  • Create game content using Unreal Engine, UEFN (Unreal Editor for Fortnite), and scripting in Verse in both the development and live service environments.
  • Design and develop a variety of systems, content, and features from core systems and game mechanics, to player progression and metagame systems.
  • Support multidisciplinary teams' efforts to implement gameplay features from concept to release.
  • Write, update, and maintain detailed systems design documentation.

Benefits

  • Health and savings benefits
  • Educational opportunities
  • Special extras that only Disney can provide
  • A bonus and/or long-term incentive units may be provided as part of the compensation package
  • Full range of medical, financial, and/or other benefits, dependent on the level and position offered
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