About The Position

Join our Headphone & Accessories team and drive innovation in the wireless audio experience space! We craft and seamlessly integrate technologies that enrich people’s lives and deliver the best user-experience. As a System Software Engineer, you will design and develop software across Apple operating systems (iOS, macOS, and beyond) for a wide range of audio features and functionality. A core part of this role involves designing and building frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem, enabling other teams and features to leverage the full power of AirPods hardware. You'll collaborate closely with design teams and cross-functional partners — including the AirPods firmware team — to prototype, architect, and deliver software solutions for audio accessories.

Requirements

  • 2+ years experience in software design/programming with C++, Swift, or Objective-C
  • Solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts
  • Experienced with wireless or audio solutions
  • Strong debugging skills
  • BS or MS in CS, EE, or related
  • Experienced working with wireless technology (Bluetooth or Wi-Fi)
  • Experience with SW audio features like Telephony audio or Bluetooth audio

Responsibilities

  • Design and write software for various audio features and functionality.
  • Work with design and multi-functional teams to prototype, design and implement software solutions for audio accessories.
  • Design and build frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem.
  • Collaborate with design teams and cross-functional partners to prototype, architect, and deliver software solutions for audio accessories.
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