STEAM Instructor -Summer @ The Brook

The Stony Brook SchoolStony Brook, NY
Onsite

About The Position

The STEAM Instructor for Summer @ The Brook is responsible for leading engaging, hands-on learning experiences for campers in the areas of artificial intelligence, robotics, and game design for middle school students. This role is ideal for an educator or industry professional who is passionate about innovation, experiential learning, and inspiring students through project-based STEAM education. The instructor will lead up to three themed weeks of programming, guiding campers through collaborative projects, skill-building activities, and culminating demonstrations.

Requirements

  • Bachelor's degree or coursework in STEM, education, computer science, engineering, or a related field preferred.
  • Experience teaching or working with students (ages 8–15 preferred).
  • Experience with robotics platforms (such as LEGO, VEX, or similar) and/or introductory AI tools.
  • Strong communication and classroom management skills.
  • Ability to translate complex concepts into engaging, age-appropriate instruction.
  • Creativity, flexibility, and enthusiasm for hands-on learning.

Nice To Haves

  • Experience with coding languages such as Python, Scratch, or similar platforms.
  • Familiarity with AI tools, machine learning concepts, or educational robotics kits.
  • Previous summer camp or enrichment program experience.

Responsibilities

  • Lead campers in exploring foundational AI concepts through hands-on activities.
  • Facilitate projects involving image recognition, pattern detection, and decision-making systems.
  • Guide students in testing AI models through games, simulations, and interactive applications.
  • Instruct campers in designing, building, and programming land-based robots using motors and sensors.
  • Support students through engineering challenges, including obstacle courses and navigation tasks.
  • Organize and oversee friendly competitions and demonstrations.
  • Guide campers in combining robotics and AI concepts to develop interactive games, challenges, or autonomous systems.
  • Encourage creativity, experimentation, and iterative design.
  • Lead final presentations or demonstrations of student-created projects.
  • Plan and deliver structured, age-appropriate STEAM lessons aligned with weekly themes.
  • Create a positive, inclusive, and engaging classroom environment.
  • Supervise campers during instructional periods and ensure safety at all times.
  • Adapt instruction to meet varying skill levels and learning styles.
  • Collaborate with summer staff and leadership to ensure a cohesive camper experience.
  • Maintain classroom materials, equipment, and organization.
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