Staff Software Engineer

Riot GamesLos Angeles, CA
€113,300 - €175,800Hybrid

About The Position

As a part of the Riot Infrastructure Team, you'll be part of the core group of engineers that build our infrastructure that enables our games to operate globally at scale. You will work across all infrastructure and game teams to automate all aspects of our infrastructures to enable teams to be more efficient and productive by building software and tools. If you are looking to have an impact across different aspects of Riot infrastructure, join us and pioneer solutions that will help us scale to the next level. As a Staff Software Engineer on the Infrastructure Team, you’ll be part of a team that is focused on enabling Riot engineers to reduce toil and inefficiency via tooling and automation. The tools that you could be building can range from a Slack bot to games deployment. You will support the team as it collaborates with other teams across not just infrastructure but also across Riot to solve critical problem areas where tooling and automation are keys to the solution. This role may be performed from Dublin, Ireland or Los Angeles, California.

Requirements

  • 7+ years experience as a software engineer with focus on infrastructure or tooling in a fast-paced, large-scale environment
  • Expertise with full software development life cycle
  • Expertise in one or more object oriented languages (i.e. Python, Go, Java, C++)
  • Strong experience working with containers and orchestration engines such as Kubernetes or Mesos
  • Experience with large-scale Cloud development
  • Understand core infrastructure services, distributed systems, microservices, and software at a large scale

Nice To Haves

  • Experience in fast pasted and matrixed organizations
  • Experience operating and supporting agile development, production services, and high availability
  • Experience developing using cloud infrastructure (e.g., AWS, GCP) using containers and orchestration (e.g., Docker, Kubernetes), managed using infrastructure as code (e.g., Terraform, Ansible)
  • Experience with CI/CD pipelines (e.g., Jenkins)
  • Understand networking - HTTP down to the network layer (TCP/IP, routing, etc.)
  • Experience working with international team members and colleagues
  • If your experience looks a little different from what we’ve identified and you think you are a good fit for the role, we’d love to learn more about you.
  • For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
  • We will be looking at your past studies, experience, and your personal relationship with games.
  • If you embody player empathy and care about players' experiences, this could be your role!

Responsibilities

  • Design solutions and features based on requirements and agreements with our stakeholders using our standard frameworks and best practices
  • Drive improvements to our standards and best practices where necessary
  • Continually looking for efficiency and improvement opportunities within our infrastructure, propose solutions and rally support for your proposal.
  • Work with senior leadership across organizations to ensure successful implementation
  • Lead by example on quality design and coding standards
  • Help grow the team through mentoring and leveling up of less experienced teammates
  • Build healthy relationships with other engineering teams at Riot to foster cross-team collaboration.

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical, dental, and life insurance
  • parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service