Staff+ Software Engineer, Claude Design

Anthropic•San Francisco, CA
•$405,000 - $485,000•Hybrid

About The Position

Claude Design lets people collaborate with Claude to create polished visual work, including interactive prototypes, product mockups, slides, and animations. The team works on Artifacts in Claude and has shipped products such as Claude Design, Slides, and Motion, while exploring additional creative tools. This craft-heavy product engineering role focuses on building the canvas, real-time editing, design-system inference, and AI-driven generation experiences that make AI-generated design useful and compelling. The engineer will work at the intersection of research and product, rapidly building and testing experiences, partnering with researchers and users, and helping shape the product’s direction. The role is on a small, fast-moving team with high autonomy. Anthropic’s mission is to create reliable, interpretable, and steerable AI systems that are safe and beneficial for users and society. Anthropic is a public benefit corporation headquartered in San Francisco.

Requirements

  • Strong design sensibility and a high bar for craft, including attention to interaction details, motion, and polish.
  • Strong full-stack engineering skills, including production frontend and backend work on user-facing web products.
  • Ability to thrive in ambiguity and be energized by uncertainty.
  • High agency, good judgment about priorities, and a bias toward shipping.
  • A deeply user-centric approach, including validating ideas with actual users before over-investing and discussing problems before solutions.
  • Ability to advocate strongly for ideas while changing your mind based on evidence.
  • Care for Anthropic’s mission and the societal impacts of the work.
  • Bachelor’s degree or an equivalent combination of education, training, and/or experience.
  • A field of study relevant to the role, demonstrated through coursework, training, or professional experience.
  • Minimum years of experience will correlate with the internal job-level requirements.

Nice To Haves

  • Extensive experience working with or building visual collaboration and creative tools.
  • Experience with UI and UX for AI-powered applications and fluency collaborating closely with designers.
  • Deep frontend expertise in canvas rendering, complex editor UIs, design-system tooling, or graphics work such as WebGL, shaders, 3D, or animation.
  • Experience with real-time collaborative applications, such as multiplayer editing and WebSockets.
  • Background conducting user research, interviews, and usability testing.
  • Experience building and shipping products from 0 to 1.
  • Experience building product platforms, primitives, or shared foundations used by other products and teams.
  • Performance optimization experience, such as profiling, improving rendering, and tracing end-to-end latency.

Responsibilities

  • Build and ship user-facing features across products and help decide which creative spaces to explore next.
  • Set technical direction, including editor and canvas architecture, real-time collaboration, and rich import and export.
  • Own the quality bar for product appearance and feel, treating latency, responsiveness, and reliability as first-class concerns and raising user experience and design considerations early.
  • Partner with researchers to rapidly prototype experiences around vision and generation capabilities and improve the quality of Claude’s generated outputs.
  • Spend time with users, understand how they use shipped products, and turn those findings into future product work.
  • Build shared foundations that enable rapid launches of new creative tools and make them work well together.

Benefits

  • Competitive compensation and benefits.
  • Optional equity donation matching.
  • Generous vacation and parental leave.
  • Flexible working hours.
  • Office space for collaborating with colleagues.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service