About The Position

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Staff Software Engineer at Riot, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. Riot Client is the gateway for millions of players to play, discover, and install Riot games, and every single desktop player goes through the Riot Client on their way to experience one of Riot’s games, ensuring their needs, whether they be providing more ways to discover games, engage with Riot’s culture & community, or getting into their game as fast as possible, is the primary goal of the Riot Client team. Introduced in 2021, the multi-game Riot Client is becoming a destination for players to engage with Riot games, events and communities, and is a fast-evolving desktop software that provides capabilities in game distribution, content publishing, social and internal development efficiency. Your work will be players' first touchpoint with the wide range of experiences that Riot has to offer, including League of Legends, Wild Rift, Teamfight Tactics, VALORANT, Legends of Runeterra, 2XKO, and beyond, and it is also an essential tool for internal game developers including live games and R&D games. As a Staff Software Engineer on the Riot Client team, you will drive technical excellence by delivering high-quality solutions and fostering a collaborative, forward-thinking engineering culture. You’ll guide and mentor engineers across the software development lifecycle, contributing both hands-on and through technical leadership. Working closely with cross-functional partners and collaborating across teams at Riot, you’ll help shape sound architectural decisions that elevate the player experience. Your contributions will be key to advancing Riot’s out-of-game ecosystem, enabling the next generation of Riot Client capabilities across game distribution, content, social features, and developer productivity.

Requirements

  • 7+ years of industry experience in software engineering, with demonstrated technical leadership on complex projects
  • Bachelor's, Master’s degree in Computer Science or a related field, or comparable experience in software development.
  • Strong proficiency with web technologies, with working experience integrating and contributing to C++ components
  • Have been responsible for driving the design and leading of development of large-sized efforts (6-month+ scope), including requirements gathering, planning, development, testing, and release
  • Solid communication and collaboration skills, with experience working across disciplines and teams

Nice To Haves

  • Experience with Electron
  • Experience in build pipelines

Responsibilities

  • Drive the development of desktop application features primarily using web technologies (React, Node.js), while integrating with C++ components, providing technical guidance and hands-on code contributions
  • Provide technical leadership within the team and adjacent teams to deliver high-quality, scalable, and reliable engineering solutions
  • Contribute to technical planning and architecture decisions, balancing long-term sustainability with near-term delivery needs
  • Understand and navigate the Riot Client dependency landscape, helping guide improvements and evolution of the application
  • Partner closely with cross-functional partners (product, production, QA, design, data) to deliver great player experiences
  • Drive collaboration with partner teams to align on technical approaches and support shared solutions
  • Mentor other engineers on technical and interpersonal skills

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical, dental, and life insurance
  • parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
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