Every usage-based business eventually asks the same three questions in real time: what has this customer consumed, what are they entitled to, and what should happen next? This team owns the runtime layer where billing state becomes something customers can act on — alerting, spend controls, entitlement checks, and usage analytics. This is a foundational role. Enterprise and AI customers increasingly treat entitlements, spend controls, and real-time analytics as a single problem rather than three separate features, which makes this one of the highest-leverage areas of Orb's roadmap. You'll help set the direction, the primitives, and the interfaces other teams build against. The work sits squarely at the intersection of infrastructure and product. On one side, it's real systems engineering: alerts, balances, and entitlement checks computed against actual tiers, credits, and commits, fast and reliably enough to stand behind latency guarantees. On the other, it's a customer-facing product surface where API design, clarity, and getting the primitives right matter as much as the systems underneath. You'll spend as much time understanding what customers are trying to do as you will building the thing that does it. You'll build the system customers rely on to know, in real time, what's been consumed, what's allowed, and what should happen next — the reactive side that alerts the moment a limit is crossed, and the proactive side that serves live balance and entitlement state on demand. Because it runs against Orb's real pricing, credits, and commits, customers can put it directly in the critical path of their own spend and access decisions — the layer they reach for as they scale.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed