Staff Software Engineer - Observability

Cerebras Systems•Sunnyvale, CA

About The Position

Cerebras Systems builds the world's largest AI chip, 56 times larger than GPUs. This architecture allows Cerebras to deliver industry-leading training and inference speeds; over 10 times faster than GPU-based hyperscale cloud inference services. This order of magnitude increase in speed is transforming the user experience of AI applications, unlocking real-time iteration and increasing intelligence via additional agentic computation. Cerebras works with the leading model labs, global enterprises, and cutting-edge AI-native startups. OpenAI recently announced a multi-year partnership with Cerebras, to deploy 750 megawatts of scale, transforming key workloads with ultra high-speed inference. About the team The Cerebras Inference team’s mission is to deliver the world’s most performant, secure, and reliable enterprise-grade AI service. We build and operate large-scale distributed systems that power AI inference at unprecedented speed and efficiency. Join us to help scale inference and accelerate AI. We’re looking for a Software Engineer focused on Observability to build and evolve the systems that give us deep visibility into large-scale, performance-critical production systems. You’ll design and implement metrics, logging, tracing, and alerting infrastructure that enables fast debugging, high reliability, and confident operation of complex distributed systems. This role sits at the intersection of platform engineering, distributed systems, and reliability. This is not a dashboards-only role — you’ll be writing production software, shaping internal platforms, and working closely with engineers across the stack.

Requirements

  • Strong experience in backend or systems software engineering
  • Proficiency in one or more of: Go, C++, Rust, Java, Python
  • Solid understanding of: Distributed systems
  • Networking fundamentals
  • Concurrency and performance tradeoffs
  • Hands-on experience with: Metrics, logs, and distributed tracing
  • Production monitoring and alerting
  • Familiarity with tools such as: OpenTelemetry
  • Prometheus
  • Grafana
  • Datadog / Elastic / Jaeger / Tempo (or similar)
  • Experience designing: High-signal alerts
  • Scalable telemetry pipelines
  • Service-level indicators and objectives

Nice To Haves

  • Experience in high-performance computing, AI/ML systems, or inference platforms
  • Hardware-aware observability (accelerators, GPUs, custom hardware)
  • Prior SRE or platform engineering background
  • Experience debugging large-scale production incidents
  • Building internal developer platforms or shared libraries

Responsibilities

  • Design and implement observability instrumentation across services and platforms
  • Build and maintain telemetry pipelines for metrics, logs, and traces at scale
  • Develop internal observability platforms, libraries, and tooling
  • Define and operationalize SLIs, SLOs, and alerting strategies
  • Partner with engineers to make systems debuggable by design
  • Reduce MTTR by enabling fast root-cause analysis during incidents
  • Create clear, actionable dashboards and alerts that reflect real system health
  • Balance telemetry signal vs cost, noise, and performance impact
  • Improve the developer experience around observability and debugging

Benefits

  • Continuous learning
  • Growth
  • Support of those around them
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