Staff Software Engineer - Infrastructure

Riot GamesLos Angeles, CA
$192,500 - $269,400

About The Position

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Staff Software Engineer at Riot, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. As a part of the Riot Infrastructure Team, you'll be part of the core group of engineers that build our infrastructure that enables our games to operate globally at scale. You will work across all infrastructure and game teams to automate all aspects of our infrastructures to enable teams to be more efficient and productive by building software and tools. As a Staff Software Engineer on the Infrastructure Team, you’ll be part of a team that is focused on enabling Riot engineers to reduce toil and inefficiency via tooling and automation in the age of AI. The tools that you could be building can range from a Slack bot, AI agent, MCP server to games deployment. You will support the team as it collaborates with other teams across not just infrastructure but also across Riot to solve critical problem areas where tooling and automation are keys to the solution. If you are looking to have an impact across different aspects of Riot infrastructure, join us and pioneer solutions that will help us scale to the next level.

Requirements

  • 7+ years experience as a software engineer with focus on infrastructure or tooling in a fast-paced, large-scale environment
  • Expertise with full software development life cycle
  • Expertise in one or more object oriented languages (i.e. Python, Go, Java, C++)
  • Strong experience working with containers and orchestration engines such as Kubernetes or Mesos
  • Experience with large-scale Cloud development
  • Experience with large-scale Deployment technologies (i.e. Cloudbees, GitHub Actions)
  • Experience with AI tools such as Codex, Windsurf, Co-Pilot
  • Understand core infrastructure services, distributed systems, microservices, and software at a large scale
  • Fluent in Mandarin

Nice To Haves

  • Experience in fast pasted and matrixed organizations
  • Experience operating and supporting agile development, production services, and high availability
  • Experience developing using cloud infrastructure (e.g., AWS, GCP) using containers and orchestration (e.g., Docker, Kubernetes), managed using infrastructure as code (e.g., Terraform, Ansible)
  • Experience with CI/CD pipelines (e.g., Jenkins)
  • Understand networking - HTTP down to the network layer (TCP/IP, routing, etc.)
  • Experience working with international team members and colleagues

Responsibilities

  • Design solutions and features based on requirements and agreements with our stakeholders using our standard frameworks and best practices
  • Drive improvements to our standards and best practices where necessary
  • Continually looking for efficiency and improvement opportunities within our infrastructure, propose solutions and rally support for your proposal.
  • Work with senior leadership across organizations to ensure successful implementation
  • Lead by example on quality design and coding standards
  • Help grow the team through mentoring and leveling up of less experienced teammates
  • Build healthy relationships with other engineering teams at Riot to foster cross-team collaboration.

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical insurance
  • dental insurance
  • life insurance
  • parental leave
  • 401k with company match
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