At Unity, we're building a world-class advertising platform that operates at a massive global scale. The Ads team powers the systems that connect advertisers with creators and players, driving performance, reliability, and growth across our ecosystem. As a Staff Software Engineer on the Feature Platform team, you'll play a critical role in building the infrastructure that powers machine learning, experimentation, and optimization across our ads ecosystem. You'll design and operate the systems that transform high-volume event data into production-grade feature datasets used for bidding, attribution, and ranking — working at the intersection of distributed systems, platform engineering, and ML infrastructure. This role goes beyond data processing. You'll own the full software lifecycle of pipeline systems — from architecture and implementation through to reliability, observability, and performance at scale — collaborating closely with ML, backend, and product teams to build durable, high-quality infrastructure that supports both offline training workflows and online feature serving. This role is ideal for someone who enjoys owning complex systems end-to-end, thinking deeply about correctness and scalability, and building software that other engineering teams depend on.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed