Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. VALORANT is Riot's take on a character-based tactical shooter (learn more about VALORANT here). As a Staff Software Engineer on the VALORANT Build Platforms team, you will develop and improve the technologies that enable us to deliver VALORANT into our players’ hands. You will improve the iteration flow for hundreds of developers, including designers, artists, and engineers. You will act as a pipeline-aware problem solver in the Unreal development ecosystem, reducing friction across local development, validation, cook, release, and CI. Your work will lay a critical foundation for teams across the globe as they delight players with new features, skins, maps, and agents.
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Job Type
Full-time
Career Level
Senior
Education Level
Associate degree