Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, and industry. Our attack surface spans the engine and editor developers build on, client runtime, a broad portfolio of cloud products and services, a large monetization business, and a fast-growing set of AI-assisted and agentic creation tools. We are hiring a Staff Security Architect to be a senior technical authority on how security is designed into that ecosystem, with a deliberate center of gravity in AI. This is a high-craft individual contributor role. You will sit at two levels at once. With product and engineering teams, you are the person who can speak every security language in the room, map real technical risk, and guide teams to ship secure by design. Inside Security, you make our platforms, tools, and services add up to a single coherent posture, not a set of disconnected scanners. We are transforming our security program for the agentic era: building agents and automation that meet developers where they work, and securing AI-native Unity products, LLM integrations, and agent workflows as they ship. You should be able to architect both sides of that, credibly, with engineers who build AI for a living.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed