Staff Reinforcement Learning Research Engineer

Boston DynamicsWaltham, MA

About The Position

Do you want to build the scalable reinforcement learning framework that powers the next generation of humanoid and quadruped robots? As a Staff RL Research Engineer, you'll own the RL stack, including massively parallel simulation, domain randomization, policy optimization, and on-robot deployment. Your job is to make the pipeline fast, reliable, and reproducible. You'll work alongside world-class engineers and scientists pushing the boundaries of whole-body control and dexterous manipulation.

Requirements

  • MS with 3+ years of experience, or PhD, in ML, Robotics, or a related field
  • Deployed policies on physical robots with attention to latency, robustness, and safety
  • Expertise with RL toolboxes (RSL-RL, CleanRL, RLlib, Stable Baselines)
  • Expertise with simulation and rendering tooling (Isaac Lab, MuJoCo, MjWarp, MjLab)
  • Proficient in PyTorch and/or JAX, plus inference runtimes (ONNX, Triton, TensorRT)
  • Solid software fundamentals: Bazel, monorepos, Docker, CI/CD

Nice To Haves

  • Built production-grade RL training pipelines
  • Deep knowledge of GPU-accelerated physics simulation
  • Applied RL to humanoid locomotion, whole-body control, or dexterous manipulation
  • Worked on sim-to-real transfer, domain randomization, or system identification
  • Experience with heterogeneous compute clusters and Kubernetes

Responsibilities

  • Implement on-policy and off-policy learning algorithms
  • Scale GPU-accelerated simulation to generate millions of samples per second
  • Crack sim-to-real to produce policies that transfer to the physical robot
  • Integrate RL with VLAs to fine-tune and distill large multimodal policies
  • Make deployment easy, fast, and reproducible
  • Build visualization tools that enable data-driven research

Benefits

  • medical
  • dental
  • vision
  • 401(k)
  • paid time off
  • annual bonus structure
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