We are building the next generation of AI-driven game experiences — generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives into interactive worlds. As our Staff Machine Learning Engineer, you will be a core technical leader bringing state-of-the-art computer vision and multi-modal models — transformers, diffusion networks, vision-language models (VLMs), and JEPA-style architectures — from research into robust, production-grade systems. This is a deeply hands-on, high-impact role. You will help define the modeling and deployment strategy, drive architectural decisions across the ML stack, and mentor a team of senior and mid-level engineers. Your work will directly shape the quality, capability, and performance of AI features experienced by billions of players — across cloud, server, and on-device targets.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed