About The Position

Firefly Foundry is Adobe’s enterprise managed-service offering for custom multi-modal generative AI — deep-tuned image, video, and 3D models built on each customer’s IP, paired with creative production workflows and a media-intelligence layer, and deployed across new and existing Adobe surfaces. The business has gained significant traction in Media & Entertainment, marketing, and consumer retail, and is expanding rapidly into adjacent verticals. We are especially looking for candidates experienced in large-scale, industry-level pre-training and mid-training of multi-modality generative models with the focus on dynamic, physically accurate 3D worlds. This role has a direct impact on the quality of Adobe’s generation models, supporting next-generation creative workflows for millions of users. As a Staff Applied Scientist at Adobe, you will join a world-class team of applied researchers and engineers building the future of digital experiences — innovating across the full training stack, collaborating across data, modeling, and product, and shipping your work to customers worldwide.

Requirements

  • Ph.D. or MS in Computer Science, Machine Learning, Computer Graphics or a related field, with 8+ years industry experience.
  • Extensive practical experience in large-scale generative AI training with a focus on image and video generation and editing.
  • Experience with diffusion models, transformers, or other state-of-the-art generative architectures.
  • Strong working knowledge of 3D content systems, including meshes, materials, textures, scene structure, cameras, lighting, coordinate systems, skeletal animation, and motion workflows.
  • Strong coding and prototyping skills in Python, PyTorch, and ML infrastructure tools.
  • Excellent communication skills and ability to collaborate across cross-functional teams.
  • Experience working with product teams on technology transfers.
  • Strong publication record in Computer Science, AI/ML, or related fields.

Nice To Haves

  • Experience on large-scale generative model training
  • Experience on synthetic data generation
  • Experience of working with large-scale datasets
  • Experience of working with product teams on technology transfers

Responsibilities

  • Build novel generative models and pipelines to support mesh generation, physically based material generation and texture generation, scene reconstruction, lighting estimation, animation, and simulation for mediate & entertainment use cases as well as high-fidelity product imagery.
  • Build agentic workflows that use AI systems to create, manipulate, repair, annotate, evaluate, and refine 3D and 4D content.
  • Develop large-scale synthetic data pipelines that involve game and rendering engines, digital environments, 3D geometry, physically-based materials, lighting, animation, and simulation.
  • Develop, implement, and rigorously evaluate advanced techniques for conditional generation and editing — with emphasis on improving instruction compliance, controllability, and visual quality in pre-trained models.
  • Collaborate cross-functionally with researchers, engineers, and product teams to translate multimodal innovations into scalable downstream applications within Adobe products.
  • Develop and maintain robust evaluation pipelines to assess generative models across quality, efficiency, robustness, and safety metrics.
  • Translate research concepts and published work into production-ready implementations using Python and modern ML frameworks.

Benefits

  • comprehensive benefits programs
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