About The Position

Intangible is a spatial intelligence company building a new class of creative tools. Our flagship product, Intangible Studio, is a browser-based 3D platform that takes teams from idea to finished scenes and shots with speed and control. We combine real-time 3D with generative AI, so creatives keep hands-on control of composition, camera, animation, and the overall artistic vision. It is the one platform that brings LLMs, image, video, and 3D generation into a single workflow, backed by a multi-agent architecture and a proprietary world model. What you set up is what you get – the speed of AI visualization and the control of 3D. Intangible runs in production with customers across film, advertising, retail, events, aerospace, automotive, and deeptech – high-stakes creative work where you can’t afford AI slop. Built by veterans of Apple, EA, ILM, Pixar, Unity, and BMW.

Requirements

  • 5+ years building and shipping production software, senior enough to own systems end to end.
  • Strong TypeScript and Node.js.
  • Backend platform experience with microservices on a major cloud (Google Cloud, AWS, or Azure).
  • Working knowledge of 3D: how cameras, projection, perspective, and depth of field work.
  • Experience with WebGL or WebGPU.
  • Enough front-end ability to take a feature all the way to the UI.
  • A demonstrable eye for visual quality, ideally backed by a personal obsession with photography, film, animation, or 3D.
  • Engineering judgment: understand the code you ship and do not auto-accept AI-generated commits you cannot maintain.
  • A real visual eye: ability to explain why an image works or does not.
  • Collaborative by default: jump on a call or ask a question rather than spend three days proving you can do it alone.
  • Excited by the craft: see what these tools make possible and want every frame hitting the highest quality.
  • Ahead of the curve: keep the company setting the pace.

Nice To Haves

  • Gaussian splats
  • Shaders for post-process work
  • ECS (entity component system) patterns
  • Fine-tuning or training generative models
  • Generative pipelines (e.g. ComfyUI)
  • Agentic AI or workflow tooling
  • Game development experience

Responsibilities

  • Integrate new generative models (images, video, Gaussian splats) into Intangible Studio.
  • Contribute to features in our 3D engine.
  • Evaluate new generative models quickly, identify usable ones, and integrate them into our pipeline within days of their launch.
  • Work across the job system (TypeScript and Node on Google Cloud) and the visualizer.
  • Evolve the job system and visualizer as model inputs become richer (e.g., image-to-image, image-to-video, video-to-video, multi-image references).
  • Ensure the cinematic bar is met for all outputs, pushing back on anything that looks off.
  • Provide reliable US-timezone coverage for the team.
  • Build and evolve the job system as model inputs grow richer.
  • Own integrations all the way through: tuning hooks, backend wiring, and the visualizer and UX changes.
  • Pitch in on the 3D layer: scene composition, cameras and projection, WebGL and WebGPU, Gaussian splats, and shaders for post-process effects.
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