About The Position

The Creativity Apps team is seeking a senior engineer with expertise in Apple platforms to architect and build media management and collaboration features for creative tools. The role works with teams behind Final Cut Pro, Logic Pro, Pixelmator Pro, and iWork to develop next-generation tools for creators. As a senior engineer and technical leader on a new engineering team, you will set architecture and technical direction, partner with Human Interface designers, Quality Assurance, and other cross-functional teams, and help shape product decisions, user experience, and project planning. You will lead complex features from concept through launch, make architectural decisions, improve engineering quality, and mentor other engineers. The role calls for deep expertise in iOS and Apple platform development, cloud technologies, and shipping high-quality products at scale, along with a commitment to craftsmanship, performance, reliability, privacy, clear communication, and building trust across the organization.

Requirements

  • 7+ years of proven experience shipping high-quality, tested code on iOS and/or macOS.
  • Experience as a technical lead demonstrating strong communication, collaboration, and project management skills.
  • Strong understanding of architectural patterns commonly used in Apple platform development.
  • Solid grasp of computer science fundamentals and object-oriented design.
  • Proficiency in Swift and at least one UI framework: SwiftUI, UIKit, or AppKit.
  • Demonstrated ability to work with ambiguity and take full ownership of product features.
  • Track record of mentoring others while remaining open to learning and asking for help.
  • Commitment to fostering an open and inclusive work environment.
  • Demonstrated commitment to accessibility and localization.

Nice To Haves

  • Demonstrated interest in one of Apple's apps for creative professionals and enthusiasts, such as Final Cut Pro, Logic Pro, iMovie, GarageBand, or Pixelmator.
  • Experience with modern concurrency in Swift, including async/await and actors.
  • Proficiency with Swift Testing and/or XCTest.

Responsibilities

  • Set the architecture and technical direction for the team's work.
  • Work closely with Human Interface designers, Quality Assurance, and cross-functional partners across Apple.
  • Help shape product decisions, user experience, and project planning.
  • Lead complex features from concept through launch.
  • Make key architectural decisions and raise the bar on engineering quality.
  • Mentor other engineers.
  • Build media management and collaboration features for creative tools.
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