Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer offering a welcoming and inclusive environment. This contract position focuses on building and maintaining automated tests and SDET-style tooling, developing and improving tests for Nintendo's systems, and performing deep troubleshooting and root-cause analysis for low-level, concurrent code. The role involves working with engineering teams to resolve defects, improve reliability, create practical solutions to technical problems, and support CI systems and automated regression detection.
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Job Type
Full-time
Career Level
Senior