We are hiring a Sr. 3D C++ Software Engineer who is genuinely strong in applied math, understands the physics behind manufactured parts and processes, and can turn that reasoning into production-grade C++. You will work on the core algorithms and services that bridge CAD to CAM: geometry processing, numerical optimization, physical constraint modeling, and the software interfaces that let those models run reliably in production. You should be comfortable moving from formulating a problem from first principles to shipping the implementation without handholding. If deriving a normal from three points on a triangle, reasoning about numerical stability, or solving a nonlinear equation numerically feels outside your daily toolkit, this is likely not the right role. At this production volume, a solver running at 99.9% reliability still generates roughly 100 support escalations per day. Correctness isn't a quality bar — it's a throughput constraint. This is a full-time and on-site five days/week engineering role in Pomona, CA. Rapid development here depends on being next to the hardware and the people using it. You will work directly with R&D equipment such as scanners, 3D printers, CNC systems, and metrology tools, shortening the loop between idea, code, experiment, measurement, and revision from weeks to days.
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Job Type
Full-time
Career Level
Senior
Education Level
Associate degree