Spin In® Pixel Artist/Animator, Fall 2026

University of Delaware•Newark, NJ
•Onsite

About The Position

The Office of Economic Innovation and Partnerships (OEIP) at the University of Delaware (UD) is seeking a Pixel Artist with animation experience to join an interdisciplinary team. This team will collaborate with an innovative company to leverage their existing live, in-person health and human performance training program to establish a scalable digital system for young audiences. The student team will design and develop innovative ideas for the digital delivery of curriculum rooted in the science of Human Performance. They will conduct marketing and business research, analyses, and develop an interactive, software or web-based prototype to make learning about health and human performance engaging, interactive, and exciting for young audiences. This Spin In® team will be based in a dedicated space at the Fintech Innovation Hub on the UD STAR campus. Weekly team meetings are required in a live, in-person format.

Requirements

  • Enrolled in BS program or BFA program – art, animation, game design or similar.
  • Experience with industry tools such as PhotoShop; Unity, etc.
  • Experience with Aseprite and/or similar 2D pixel art and animation software tools, required.
  • High attention to detail.
  • Excellent communication skills and leadership skills.
  • Genuine interest in pixel art.
  • Personally motivated self-starter; can also work with little guidance.
  • Ability to actively engage with other members on the team, including students, peers, mentors, and experts to further develop his or her knowledge to solve work related challenges.
  • Capable of contributing and achieving in a small, highly collaborative, consensus-driven team.
  • Strong interpersonal and communication skills are required.
  • Applicants must be undergraduate students at the University of Delaware (for undergraduate applicants).
  • Applicants must be enrolled in a graduate program at the University of Delaware and be in good academic standing (for graduate student applicants).

Nice To Haves

  • Experience with game design, game development, helpful but not required.
  • Experience with Tiled, game map editor.
  • An understanding of the software development life cycle, a plus.
  • Animation, programming and artistic knowledge is a plus all around.

Responsibilities

  • Take part in a collaborative product development team to research, design, plan and develop an interactive, software or web-based deliverable for delivering health and human performance content in an engaging way.
  • Develop a clear understanding of the existing product and service, and the field of human performance.
  • Engage with Business and Marketing Teams to understand the primary market and customer(s), and the need for new solutions for human performance for children aged 6-13.
  • Engage with Specialists to understand requirements for designing and developing a platform to deliver clear, consistent content interactively and effectively.
  • Design and implement pixel art and 2D pixel art style, and construct the game’s visual assets.
  • Optimize assets for use on various platforms.
  • Establish and maintain a consistent artistic style and theme.
  • Utilize animation to provide an interactive and engaging experience, establishing animation for artistic models and assets of the game, including character and object animation.
  • Collaborate with Developers to determine requirements for asset integration and animation.
  • Optimize animations for performance.
  • Work with other team members to recommend and develop additional features to increase engagement.
  • Internally validate the product and provide ongoing testing/feedback; work with Titus Human Performance and Champions representatives to develop a method to validate progress and product features.
  • Work with the team to ensure the project is delivered on target according to requirements and with the highest quality.
  • Keep the team up to date on technical development trends and updates.

Benefits

  • Paid position
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