Software Engineering Manager, Expressions - VALORANT

Riot GamesLos Angeles, CA
$192,500 - $269,400

About The Position

Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As an Engineering Manager, you’ll predominantly offer creative solutions to organizational design. You’ll also serve as a mentor for a team of engineers, overseeing performance management, growth opportunities, and accountability. As the Manager, Software Engineering on VALORANT, you'll bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. You’ll be part of a passionate, cross discipline team of developers to implement and design the game assets and code implementation of exciting existing premium content, such as gun skins. In addition your team will build new features and types of in-game content to give players even more ways to express themselves in VALORANT. of the team in addition to working in the code you’ll also guide engineers on the team to grow in their careers and help the overall team meet its product and technical goals. Additionally, you'll own the technical direction for how VALORANT premium content is created by the VALORANT team and it is used by players in the live game. Part of the role is to collaborate deeply with all the art disciplines that help create our content, as well as Design and Product Management to help create content that players will love. You will report into a Senior Engineering Manager.

Requirements

  • 5+ years of experience as a Software Engineer
  • 2+ years experience directly leading an engineering team either as an Engineering Manager or Technical Lead & mentor.
  • 1+ years of experience with C++
  • Experience collaborating across disciplines to create solutions.

Nice To Haves

  • 6+ years of experience
  • 2+ years of C++ experience
  • Experience with Unreal Engine
  • Experience working with visual effects, 3D, or other artists either in games or in another industry
  • Familiarity working in an agile environment

Responsibilities

  • Own the technology for premium content end to end: during creation by artists, when players view the content in the out of game experience, and when players are using the content in game.
  • Work with Artist and Art teams to help create new kinds of content or improve existing ones to help realize the vision of the game
  • Create, review, and reframe an engineering vision with the team and key stakeholders including the Technology, Product, and Process Leads.
  • Collaborate effectively with art, design, and other disciplines within game development.
  • Identify, recruit, interview, and hire software engineers to help teams scale effectively.
  • Provide technical expertise throughout the product life cycle including design, implementation, and delivery of features while continuously improving the software engineering quality and efficiency.
  • Build and manage strong relationships between disciplines
  • Lead, grow, and coach team members to build talent over the long term
  • Demonstrate a high bar of craft excellence for your team
  • Cultivate your team's culture of collaboration, creativity and passion for game making

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical, dental, and life insurance
  • parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
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