The New York Times is looking for a mid-level software engineer to join the Games team, with a primary focus on building web experiences and an opportunity to grow into backend development over time. New York Times Games helps people bring fun, thoughtful, and rewarding play into their daily lives through an expanding slate of original games, classic puzzles, and the iconic New York Times Crossword. The team consists of engineers, designers, and product managers, focusing on shipping user-centered, experiment-driven features. As a Software Engineer on the Games team, you will engineer exciting features for our portfolio of games, such as the NYT Crossword, Midi and Mini, Wordle, and Connections. SUB Squad focuses on growing Games subscribers by improving our subscription offerings, deepening player engagement, and ensuring subscribers stay subscribed. Most of your time will focus on frontend experiences in our web stack, while also collaborating with backend engineers and gradually taking on backend work as you ramp up and have interest. You will work in React & TypeScript on the frontend, Node.js for web applications, and Go-based APIs, all running on the AWS cloud platform. You will help develop, test, and operate features end-to-end, from idea to production, alongside a collaborative team that values learning and continuous improvement. This is a hybrid role based in our New York City headquarters.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed