Major League Baseball is hiring a Software Engineer to build and operate core platforms supporting business across Clubs and League operations. These platforms span roster and player lifecycle management, broadcast and content operations, high-scale APIs for clubs and the amateur ecosystem, real-time on-field game workflows, event operations and logistics, and tools supporting umpires. The engineer will build and own production applications and services, collaborating with an agile team to deliver reliable, high-performance solutions. The role includes developing and maintaining backend services and user interfaces, diagnosing production issues, contributing throughout the software development lifecycle, improving software quality, using AI tools responsibly with human review, and continuing to learn across backend, frontend, data, and cloud technologies. The position also participates in a minimally interruptive on-call rotation.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed