Bedrock is seeking a Software Engineer to build the software foundations of its state estimation program, spanning pose, calibration, and mapping. The role develops libraries, interfaces, and infrastructure used throughout the autonomy stack to support safe, precise machine operation. Work includes tracking an excavator’s articulated arm and representing changing job sites, while using type-safe, ergonomic interfaces to query pose across vehicle platforms. Depending on experience and background, the role may focus on geometry and kinematics APIs, replay and evaluation infrastructure, or fleet and map data systems. The engineer will work alongside estimation specialists; expertise in filtering or estimation theory is not required. Bedrock is hiring at mid and senior levels, with scope matched to experience. The position is based in the Bay Area and requires the ability to work onsite at the San Francisco office on a daily or weekly basis.
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Job Type
Full-time
Career Level
Mid Level