The Software Engineer will design and build automation systems and internal tooling that support the creation, validation, and performance of mobile games. The role focuses on scalable automation and validation systems that help ensure runtime performance and production readiness across platforms. The engineer will build TypeScript-based services and tools, reusable frameworks integrated with CI/CD pipelines and development workflows, and AI-assisted validation and performance tools. This position is based in Las Vegas, Nevada, and is in-office five days per week. Relocation expenses are paid for candidates who need to relocate.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed