Software Engineer, Senior

FlightSafetyHazelwood, MO
Onsite

About The Position

Create and maintain software tools for processing digital assets such as terrain, imagery, vectors, and 3D models to support FlightSafety’s Modeling team. Improve workflow efficiency, reduce errors, and build technology for storing, transferring, converting, and optimizing large datasets used in simulation, aviation, and geospatial applications. Work includes development in areas such as: realistic terrain, advanced animation, high-resolution imagery, procedural content generation, and 2D/3D content processing.

Requirements

  • Bachelor’s degree in Computer Science or related technical discipline
  • 5+ years of professional industry experience
  • Proficiency in C++ or C#
  • Strong understanding of data structures, algorithms, and object-oriented programming
  • Geospatial software development and/or geospatial formats
  • GIS tools: ArcGIS, QGIS, PostGIS
  • Open geospatial standards: WMS, WCS, GeoPackage
  • Experience with modeling or art pipelines in graphics-based industries
  • Processing of satellite imagery, aerial photography, mapping data, terrain elevation
  • Graphics programming: Unreal, Unity, OpenGL, Direct3D, HLSL, GLSL
  • Strong mathematics: matrix algebra, projective geometry, vector math
  • Design patterns and multi-threading
  • MS Visual Studio
  • Python or other scripting languages
  • Ability to read and interpret technical specifications
  • Lean/Agile software development
  • Atlassian toolset: Jira, Confluence

Nice To Haves

  • Computer Science degree and 5+ years of industry experience
  • C++ / C# programming
  • Data structures, algorithms, and object-oriented design
  • Design patterns and/or multi-threading experience
  • MS Visual Studio
  • Python or other scripting experience
  • Reading and using technical specifications
  • Lean/Agile software development
  • Atlassian products: e.g. Jira, Confluence

Responsibilities

  • Design, develop, and maintain geospatial content-processing software
  • Build tools for terrain, imagery, vector data, and 3D-model workflows
  • Create processes that improve Modeling team efficiency and reduce errors
  • Implement data storage, conversion, and optimization pipelines
  • Support large dataset handling across simulation and geospatial formats
  • Contribute to realistic terrain, high-resolution imagery, animation, and 2D/3D content processing
  • Participate in full development lifecycle: design, coding, testing, integration, documentation, and support
  • Work collaboratively within an agile, multi-disciplinary engineering team
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