Anyscale is looking for a Software Engineer to join the ML Developer Experience (MLDevX) team. MLDevX owns the experience layer of the Anyscale platform: the interfaces through which users and coding agents discover, configure, run, observe, debug, and productionize AI workloads. Every user journey crosses this layer through the CLI, SDKs, APIs, UI, Workspaces, MCP, or the workflows and integrations built on top of them. Together, these form the user’s primary interface into Anyscale, turning distributed computing from a systems problem back into a coding problem. We build the common contracts, tools, control-plane services, and architecture that power these surfaces. You will work across the stack from developer tooling to cloud infrastructure and the Ray runtime. Manage long-running operations and make failures across jobs, tasks, actors, nodes, and GPUs easier to diagnose. The systems you build must scale with the platform, remain predictable through failures, and be intuitive for developers, programmable for applications, and operable by coding agents. This is a high impact individual-contributor role with end-to-end ownership. You will work directly with users and field teams to identify high leverage problems, shape the product and technical design, and build and operate the solution. The scope spans the AI workload loop - data preparation, fine-tuning and post-training, serving, evaluation, and iteration as well as the developer loop: code, submit, monitor, debug, optimize, and re-submit. We are looking for someone with strong product judgment, a willingness to understand the user base, and the technical depth to build high quality software for everyone from a developer learning Ray for the first time to an AI-native company or enterprise running production workloads at scale.
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Job Type
Full-time
Career Level
Senior