Nintendo Technology Development (NTD) is seeking a highly motivated, self-starting Software Engineer Intern to join its CPU Debugger team for Summer 2027. The internship offers the opportunity to grow in a fast-paced, engineering-focused environment while contributing to debugging tools for Nintendo products. The intern will validate the build and test environment, investigate and fix a minor bug for a Nintendo product, improve the command-line debugger experience, develop the VS Code Debug Adapter, and investigate debugging performance and reliability across the CLI and adapter paths. This position is onsite in Redmond, Washington, and is not open to remote work. Applicants must be legally eligible to work in the United States; visa sponsorship is not available. This is a contract position with a pay rate of $45 USD and eligibility for benefits through the employing agency.
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Job Type
Full-time
Career Level
Intern