Software Engineer II

PlayStation GlobalSan Mateo, CA
$163,700 - $245,500Hybrid

About The Position

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

Requirements

  • Strong systems programming experience in C/C++.
  • Solid understanding of multithreading, concurrency, and low-level programming concepts.
  • Experience with GPU and graphics programming, including HLSL, Vulkan, or CUDA.
  • Proven ability in debugging and profiling complex systems.
  • Proficient with these systems/tools: IDE’s, Source Control (git/SVN), and Bug Tracking.
  • Bachelor’s degree or equivalent practical experience.

Nice To Haves

  • Familiarity with video compression standards (AV1, VVC, VP9, H.265, H.264) and multimedia frameworks or streaming systems.
  • Exposure to hardware-accelerated or heterogeneous systems (CPU/GPU/ASIC).
  • Good understanding of kernel and operating system fundamentals.

Responsibilities

  • Design and develop video codec components for PlayStation SDKs and cloud gaming platforms.
  • Own end-to-end delivery of features, including design, implementation, and validation.
  • Perform system-level performance analysis and drive optimizations across the codecs pipeline.
  • Collaborate with platform, hardware, and system software teams to debug and resolve complex issues.

Benefits

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package
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